How the coach works.
SiegeIQ uses AI to review your clips. That is a reasonable thing to be sceptical about, so here is what it actually does, where it is reliable, and where it can still get things wrong.
What happens when you upload a clip
- It picks out still frames from your clip. Not the whole video. A spread of moments from the round, weighted towards the parts where something happened.
- It reads what is printed on your screen first. Separate checks read things like your operator and the room name at the bottom of your screen, so the coach is told those instead of guessing them.
- An AI model writes the review. The frames go to a general AI model, currently Google's Gemini, along with coaching instructions written and corrected by a player with over ten years in Siege. We did not build our own AI. The Siege knowledge is in the instructions.
- You get one main thing to fix. Every report leads with a #1 priority, then the cards behind it, so you are not handed fifteen problems at once.
Measured, seen, or a judgement call
Not every line in a review is equally solid, so every card is labelled with where it came from.
When something cannot be measured from your clip, the report says so instead of inventing a number.
Where it can be wrong
It gets things wrong sometimes. These are the mistakes we know about, so you can spot them.
- It only sees your clip. If the reason you died happened off screen, before the clip started, or in a callout it could not hear, it does not know.
- It can mix you up with someone else. Killcams and spectator views show another player's screen, and the coach can occasionally treat that as yours.
- It can misread small details. A gadget, an action like reloading, or an operator in an unusual clip.
- A clip alone gives it less to go on. If you use Sync Lite and the match data comes with your clip, more of your review can be measured instead of read off the video.
How it gets better
- Every card has a thumbs down. Tap it and pick what was wrong. That is the single most useful thing you can do for the coach.
- A person reads what gets flagged. When the coach keeps making the same kind of mistake, the instructions behind it are fixed.
- It is checked against real clips with known answers. We keep a set of real rounds where the right answer is already known, and use them to check the coach when its instructions change.
Your clip and your data, in short
- Your clip's video is deleted after 30 days, on every plan. Your reports, scores and history stay.
- A few still images may be kept to help SiegeIQ recognise maps and rooms, with other players' names painted out first. You can turn this off in your profile with "Help SiegeIQ learn the maps".
- Our AI providers are set not to keep your content for training.
- Calls with your coach are not recorded.
The full detail, including every service we use, is in the privacy policy.
What it is not
- It is not a human coach. It is quicker and cheaper than one, and it does not get tired, but a good human coach watching your full match will catch things it cannot.
- It cannot promise you a rank. It can show you what keeps losing you rounds. Fixing it is still on you.
- It is not a cheat. It only looks at matches that are already over. The full answer is on the fair play page.
Common questions
Is this just ChatGPT?
It uses a general AI model, currently Google's Gemini, the same way most AI products do. The difference is what it is given: frames chosen from your round, what is read off your screen, your match data when you have it, and instructions built up from real Siege mistakes and corrections.
Why should I trust an AI about my gameplay?
You should not take it on trust. Check the labels: a Measured card is a number, a Coach's read is an opinion. Try it on a round you already understand and see whether it gets that one right.
Are my clips used to train an AI?
No. We do not train our own AI on your clips, and the AI providers we use are set not to keep your content for training.
It got something wrong about my clip. What do I do?
Hit the thumbs down on that card and pick what was wrong. You know your own round better than the coach does, and that feedback is exactly how it gets fixed.
If something on this page stops being true, it gets changed here.
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Last checked against the product on 1 October 2026. Rainbow Six Siege is a trademark of Ubisoft. SiegeIQ is not affiliated with Ubisoft.