Twelve questions on the gadget interactions that decide rounds. What stops a projectile, what jams a drone, what actually opens a reinforced wall. No sign up.
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Twitch's Shock Drone
Which attacker's gadget fires shock darts that destroy enemy electronic gadgets like cameras and drones on contact?
Thatcher's E.G.S. Disruptor
Which attacker's gadget fires EMP shots that disable any defender electronics they hit, commonly used to clear the way for a hard breach?
Jäger's Active Defense System
Which defender's gadget automatically intercepts and destroys enemy thrown projectiles, like grenades, before they detonate?
Wamai's Mag-NET
Which defender's gadget pulls in thrown projectiles and makes them detonate at the disc instead of at their target, rather than destroying them outright?
Mute's Signal Disruptor
Which defender's jammers block enemy drones and stop remote-triggered breaching tools, like breach charges, from firing within their radius?
Thermite's Exothermic Charge
Which attacker's gadget is specifically designed to breach REINFORCED walls and hatches, not just soft ones?
Maverick's Breaching Torch
Which attacker can burn through a reinforced wall quietly, without the loud bang of a normal breaching charge?
Kali's LV Explosive Lance
Which attacker fires lances into walls and hatches that destroy defender gadgets on both sides, even through reinforced surfaces?
Echo's Yokai Drone
Which defender's ceiling-mounted drone fires sonic bursts that disorient attackers, blurring their vision and disrupting their hearing?
IQ's Electronics Detector
Which attacker's built-in gadget reveals nearby enemy electronic devices through walls?
Soft breach (impacts)
Soft-breach tools, like impact grenades, Ash's Breaching Rounds and Buck's Skeleton Key, can open up which kind of surface?
Deployable shield destruction
How can a defender's deployable shield typically be destroyed by an attacker?
These are core gadget interactions rather than season-specific picks, so they hold up across patches.