COMMUNITY CUP
Two free-entry 5v5 cups on the same day, one for North America and one for Europe, each with a real cash prize. Every match is recorded, every replay is kept, and prizes clear after a short integrity hold. Open to anyone.
Free to enter, teams of five. Two separate cups, North America and Europe, 16 teams and $125 each. Registration closes 16 September. 18 and over. Every player runs MOSS match recording, in every match. Two quick SiegeIQ tasks put your team in the running for the $50 bonus.
Scroll sideways to see the later rounds.
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Prizes are held for 14 days after the event before they are paid. Each cup has its own standings and its own prize pool.
Most community cups end when the bracket does. This one gives every team something back, and it takes the result seriously enough to hold prizes until the dust settles.
The winning team submits their match replay after every match, and replays are retained, so a disputed result can actually be looked at rather than argued about. Every player also runs MOSS for every match, from the first game through to the final, so there is a second record if a result is ever questioned.
Prizes are released 14 days after the event. If a competitor is banned inside that window, placements are corrected before the money moves.
Every team that enters gets a SiegeIQ breakdown of their matches afterwards, not just the winners. Knowing why you lost is the point.
Each cup carries a $50 bonus on top of its $125 pool. It goes to the highest-placed team in that cup that finished two quick tasks before rosters lock on 16 September. If the cup winner finished them, the winner takes it. If not, it rolls down to the best-placed team that did. If no team finished them, it is not paid at all.
Run one of your own clips or one replay through SiegeIQ analysis. Any time before rosters lock. Already done one on your account? That counts.
Three short questions about the dashboard: one thing that worked, one that did not, one you would change. Any teammate can send it from the team page.
First place takes the cup money and a month of SiegeIQ Squad for the roster. Second gets three weeks and 3 bonus dossier credits each. Third gets two weeks and 2 each. All of it starts when results are final.
Your team page shows who has finished what, so nothing about the bonus is a surprise on event day.
We retain replays, every player records with MOSS and we can ask for that file, and we hold prizes for 14 days. Requiring MOSS does not mean anybody has been checked. We do not monitor your game while you play it, and we cannot tell you a lobby is clean. Detecting cheats in a live match is Ubisoft and BattlEye's job, and we will not pretend otherwise. Anything we look at is looked at afterwards, by a person, because somebody raised it. We never publish an automatic verdict about a named player.
Plain English, and it matches what the system actually does rather than what would be convenient to say.
A replay file contains all ten players in the match, not just you. For this event every entrant signs the same consent form, so everyone in a tournament lobby has agreed to the same terms. That is not true of ordinary ranked matches, and it is the reason tournament replays and everyday uploads are handled separately.
Does it cost anything? No. Entry is free and always will be for this cup.
Do I need a SiegeIQ account? Not to compete. You will need one to collect your team's post-event report, and it is free to make.
Which cup do I enter, NA or EU? The one your whole team actually plays on. It is about the server you get, not the passport you hold. A roster spread across both continents will lag in whichever one it picks, so pick the region where your five players normally queue. You choose it when you register, and if your captain has already made the team their invite code puts you in their cup automatically.
Can we play teams from the other cup? No. The two brackets never touch. Each one has its own 16 team draw, its own final and its own $125 prize pool, and there is no overall winner between them.
What if one cup does not fill? Each needs at least four teams to run. If one falls short we will offer its entrants a place in the other cup, and any team that would rather not travel across the bracket can withdraw owing nothing.
Where do I register? Registration opens 17 August. The link will appear on this page and on the event listing.
Do I have to run MOSS? Yes, every player, for every match, from your first game through to the final. It is free at nohope.eu, it runs in the background, and it means that if a result is ever questioned there is something to look at besides the replay. You confirm you are running it when you check in on event day. A player who will not run it can be replaced by a substitute; a team that cannot field five players running it forfeits that match.
Do I have to send a MOSS file after every match? No, and you never upload one automatically. Running it is required; sending it is not. You keep the file for 14 days and we only ask for it if something needs looking at, or if your match comes up in a spot check. Most players will never be asked for one.
What is in a MOSS file, and who sees it? Periodic screenshots of your screen, a hardware ID, and a list of programs running on your PC. Close anything you would not want an organiser to see before you start it. This is the reason the event is 18 and over. Files stay on your own machine unless we ask for one, and a file we do receive is opened only against an open dispute or spot check, is never scanned automatically, and is deleted after 45 days.
Is there something I can send my team? Yes. The captain's sheet is one page with the times in your timezone, the MOSS rule, check-in, streaming and how the prize is paid. Screenshot it into your team's Discord. The rules on this page are what governs, and the sheet is the short version of them.
Something else? Email support@siegeiq.gg.