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COMMUNITY CUP

SiegeIQ Proving Grounds

Two free-entry 5v5 cups on the same day, one for North America and one for Europe, each with a real cash prize. Every match is recorded, every replay is kept, and prizes clear after a short integrity hold. Open to anyone.

SiegeIQ Proving Grounds, 5v5 community cup, 19 September 2026
DATE
Sep 19, 2026
REGION
NA and EU
PRIZE POOL
$125 + $50 each
ENTRY
Free
FORMAT
5v5 Single Elim
PLATFORM
PC

Registration is open

Free to enter, teams of five. Two separate cups, North America and Europe, 16 teams and $125 each. Registration closes 16 September. 18 and over. Every player runs MOSS match recording, in every match. Two quick SiegeIQ tasks put your team in the running for the $50 bonus.

Register your team

Team

The bracket

Scroll sideways to see the later rounds.

Final standings

TeamWLRounds

Prizes are held for 14 days after the event before they are paid. Each cup has its own standings and its own prize pool.

Why this cup is different

Most community cups end when the bracket does. This one gives every team something back, and it takes the result seriously enough to hold prizes until the dust settles.

EVERY MATCH IS ON RECORD

The winning team submits their match replay after every match, and replays are retained, so a disputed result can actually be looked at rather than argued about. Every player also runs MOSS for every match, from the first game through to the final, so there is a second record if a result is ever questioned.

A 14-DAY INTEGRITY HOLD

Prizes are released 14 days after the event. If a competitor is banned inside that window, placements are corrected before the money moves.

A REPORT FOR EVERY TEAM

Every team that enters gets a SiegeIQ breakdown of their matches afterwards, not just the winners. Knowing why you lost is the point.

The $50 bonus, and how to be in the running

Each cup carries a $50 bonus on top of its $125 pool. It goes to the highest-placed team in that cup that finished two quick tasks before rosters lock on 16 September. If the cup winner finished them, the winner takes it. If not, it rolls down to the best-placed team that did. If no team finished them, it is not paid at all.

1. EVERY PLAYER RUNS ONE ANALYSIS

Run one of your own clips or one replay through SiegeIQ analysis. Any time before rosters lock. Already done one on your account? That counts.

2. ONE FEEDBACK FORM PER TEAM

Three short questions about the dashboard: one thing that worked, one that did not, one you would change. Any teammate can send it from the team page.

THE PODIUM KEEPS PLAYING

First place takes the cup money and a month of SiegeIQ Squad for the roster. Second gets three weeks and 3 bonus dossier credits each. Third gets two weeks and 2 each. All of it starts when results are final.

Your team page shows who has finished what, so nothing about the bonus is a surprise on event day.

The rules, in short

  1. Free entry, teams of five. One substitute permitted. Rosters lock when registration closes on 16 September.
  2. Two cups, and you enter one of them. North America and Europe run as completely separate events on 19 September. Each takes up to 16 teams, runs its own bracket, plays its own final and pays its own $125 prize pool. A team from one cup never plays a team from the other, and nobody transfers between them once registration closes. Enter the one your whole team actually plays on: region is about the server you will be playing on, not where your passport is from, and a roster split across both is a roster that will lag in one of them. If your captain has already made the team, their invite code puts you in their cup automatically, so you do not have to choose. Both cups need at least four teams to run; if one does not fill, its entrants are offered a place in the other or withdraw with nothing owed.
  3. PC only. Single elimination, best of one until the final, which is best of three.
  4. At registration, submit your most recent replay. Siege only keeps your twelve most recent matches, so we collect one from every player before the bracket starts, so nothing valuable gets overwritten mid-tournament.
  5. MOSS runs for every player, in every match. It is free, from nohope.eu, and records match evidence in the background: periodic screenshots, a hardware identifier, and a list of running programs. It does not block or interrupt play and it does not read your game. Every player on every roster runs it from their first match through to the final, not only the teams still standing at the end. Install it before event day rather than between matches, and start it before the map loads.
  6. If you stream, run at least a five minute delay. You are welcome to stream your own matches and we will link your team's channel from this page. A Siege round is under four minutes, so a five minute delay means anything an opponent can see has already finished. Streaming your own point of view live, with no delay, is a free camera for the other team. Streaming without a delay forfeits the match, and a team may nominate one channel for us to link.
  7. Keep your MOSS file for 14 days and send it only if we ask. You never upload one after a match. We request files when a result is disputed, when a report is made against a player, and on random spot checks, which can land on any match in any round. If you are asked, you have 48 hours to produce it. Running it is a condition of playing, at every stage of the bracket: a player who will not run it may be replaced by a substitute, and a team that cannot field five players running it forfeits that match. You confirm you are running it when you check in on event day.
  8. The winning team submits one match replay, the same day. One player's copy contains all ten players, so a single file per match covers everybody. Siege keeps only your twelve most recent replays and silently deletes the rest, so upload the same day or it is gone. Replay submission is a condition of advancing.
  9. By entering, all players consent to SiegeIQ storing and processing submitted replay files, and any MOSS file we request, for dispute resolution and to improve its analysis. A MOSS file contains periodic screenshots of your screen, a hardware identifier, and a list of the programs running on your PC. It is opened only when there is an open dispute or spot check attached to that match, is never processed automatically, and is deleted after 45 days. Full terms in the rulebook.
  10. Prizes are held for 14 days after the event and are distributed no later than 30 days after it ends, once winners have returned any requested forms.
  11. A team prize is paid as one payment, to one person the team nominates. We pay electronically, normally by PayPal, to a single recipient your team names when you place. That person is responsible for sharing it with their teammates. We do not split a prize into five payments: the amounts per player would be small enough that transfer fees would take a real bite out of them. Agree between yourselves who receives it, before you play a match, and pick someone every one of you trusts. Every winner must be 18 or over and able to receive an electronic payment.
  12. You must be 18 or over to enter. Rainbow Six Siege is rated 18, prizes are paid to individuals, and MOSS recording captures the whole screen of every entrant. Rather than run one rule for adults and a different one for everybody else, this event is 18 and over for every entrant, including substitutes. Age is self-declared at registration and again on the winner declaration, and a placement can be withdrawn if the declaration turns out to be untrue.
  13. A $50 bonus per cup, on top of the pool. It goes to the highest-placed team in that cup whose whole roster ran one SiegeIQ analysis each, a clip or a replay, and whose team sent in one three-question feedback form, all before rosters lock on 16 September. Your team page shows your progress. If no team qualifies, the bonus is not paid.
  14. The podium earns Squad time. First place receives one month of SiegeIQ Squad membership for the roster. Second receives three weeks plus 3 bonus dossier credits per player, and third receives two weeks plus 2 per player. All of it starts when results are final, has no cash alternative, and is not transferable.
  15. Prize split: announced with the full rulebook before registration opens. Paid across the top placements only. Each cup has its own $125 pool and is paid out separately, so winning North America and winning Europe are worth the same. The two pools are never combined and there is no overall champion between them.

What we do not claim

We retain replays, every player records with MOSS and we can ask for that file, and we hold prizes for 14 days. Requiring MOSS does not mean anybody has been checked. We do not monitor your game while you play it, and we cannot tell you a lobby is clean. Detecting cheats in a live match is Ubisoft and BattlEye's job, and we will not pretend otherwise. Anything we look at is looked at afterwards, by a person, because somebody raised it. We never publish an automatic verdict about a named player.

Your data

Plain English, and it matches what the system actually does rather than what would be convenient to say.

  1. Who holds it. SiegeIQ is the data controller for everything collected for this event, and operates from Ontario, Canada. Anything in this section, including a request to see or delete your data, reaches a person at support@siegeiq.gg.
  2. What we record when you sign the consent form. Which version of the consent text you agreed to, the time you agreed, and the IP address the agreement came from. The IP address exists so a consent record can be shown to be genuine if a result is ever disputed. It is not used to locate you and it is not shared.
  3. How long we keep replays. The record of your submitted match, and the match data read out of it, are kept for up to 24 months from the event and then deleted. A disputed result can be reopened well after an event, which is why the ceiling is that long rather than a few weeks. The raw replay file itself may be removed sooner. Nothing is kept past 24 months.
  4. How long we keep a MOSS file. 45 days, and only if we asked for one and you sent it. Everybody records; almost nobody is ever asked to send anything. A file we do receive is opened only against an open dispute or a spot check, and never scanned automatically.
  5. Getting a copy, fixing it, or deleting it. You can ask for a copy of everything we hold about you, ask us to correct something that is wrong, or ask us to delete it. All three are available at siegeiq.gg privacy page when signed in, or by emailing support@siegeiq.gg. You do not need a SiegeIQ account to make a request by email.
  6. What deletion cannot undo. If you won a prize, the record that a prize was paid is kept, because Canadian record-retention rules require it. Everything else goes.

One thing worth being clear about

A replay file contains all ten players in the match, not just you. For this event every entrant signs the same consent form, so everyone in a tournament lobby has agreed to the same terms. That is not true of ordinary ranked matches, and it is the reason tournament replays and everyday uploads are handled separately.

Questions

Does it cost anything? No. Entry is free and always will be for this cup.

Do I need a SiegeIQ account? Not to compete. You will need one to collect your team's post-event report, and it is free to make.

Which cup do I enter, NA or EU? The one your whole team actually plays on. It is about the server you get, not the passport you hold. A roster spread across both continents will lag in whichever one it picks, so pick the region where your five players normally queue. You choose it when you register, and if your captain has already made the team their invite code puts you in their cup automatically.

Can we play teams from the other cup? No. The two brackets never touch. Each one has its own 16 team draw, its own final and its own $125 prize pool, and there is no overall winner between them.

What if one cup does not fill? Each needs at least four teams to run. If one falls short we will offer its entrants a place in the other cup, and any team that would rather not travel across the bracket can withdraw owing nothing.

Where do I register? Registration opens 17 August. The link will appear on this page and on the event listing.

Do I have to run MOSS? Yes, every player, for every match, from your first game through to the final. It is free at nohope.eu, it runs in the background, and it means that if a result is ever questioned there is something to look at besides the replay. You confirm you are running it when you check in on event day. A player who will not run it can be replaced by a substitute; a team that cannot field five players running it forfeits that match.

Do I have to send a MOSS file after every match? No, and you never upload one automatically. Running it is required; sending it is not. You keep the file for 14 days and we only ask for it if something needs looking at, or if your match comes up in a spot check. Most players will never be asked for one.

What is in a MOSS file, and who sees it? Periodic screenshots of your screen, a hardware ID, and a list of programs running on your PC. Close anything you would not want an organiser to see before you start it. This is the reason the event is 18 and over. Files stay on your own machine unless we ask for one, and a file we do receive is opened only against an open dispute or spot check, is never scanned automatically, and is deleted after 45 days.

Is there something I can send my team? Yes. The captain's sheet is one page with the times in your timezone, the MOSS rule, check-in, streaming and how the prize is paid. Screenshot it into your team's Discord. The rules on this page are what governs, and the sheet is the short version of them.

Something else? Email support@siegeiq.gg.