SiegeIQ / The Principles of Competitive Siege / Chapter 6
Part II · Progression

6. Structured Training

This chapter is the training plan that sits underneath the rank guide. It is what to actually do with your hours, in order.

Level 1 to 50 — Building the Machine

Warm up in Clear House. Play for an hour a day across different maps: headshot only, default dummy targets, destruction on and off, and change the configuration regularly. The goal is to clear it fast and clean, and to learn how to sweep a building.

This stage is also where you set your sensitivity permanently. It should be good enough that your hand-to-brain coordination produces in-game what you pictured before you moved.

The test: you want to look behind you, so you flick across your mousepad without thinking about it, and you land at 180 degrees without a readjustment. You should be able to move as far as you intended, through a physical movement, without deliberation.

Summary for this stage: one hour of Clear House as a warmup, play every day for as long as you can, learn every map and how to set it up, make setting up site a habit, and lock in the Shaiiko peek and a sensitivity that is genuinely yours.

Level 50 to Gold — Skill Development

Be able to properly clear a map with good crosshair placement. Know every map, every drone hole, and every hatch. Know how to set up site properly — giving space for head holes, rotates and feet holes — and actually do it: reinforce, and make your holes.

Time management matters here. Always be prioritising your time to improve your environment, so you have the space to take a fight wherever you are. Have an escape plan and cover no matter where you stand.

Learn to peek properly, specifically the Shaiiko peek. You can frag your way out of Gold on fundamentals alone, provided your sensitivity and recoil control are solid. Learn to call out every part of every map — communication is what wins.

Gold to Emerald — Refinement

This is where you start learning the strategies: proning mid-fight, vaulting structures to change your head height, peeking first standing, then crouched, then prone, and changing position every single time you are spotted. This is also where the Shaiiko peek becomes automatic.

You should already know how to set up every site, where every rotation, reinforcement and hole belongs, and how to call out every part of every map. This is the rank where you go through the tips-and-tricks content properly.

Work on positioning. Never be caught without cover or without a way out of your situation. Survivability and the ability to fight alongside your team — letting them engage the same target with you — is what carries rounds here. Never be alone, but do not stand on top of your teammate either. If they are fighting a doorway, cover the flank and cover the enemy’s exits.

Positioning Rule Never stay in the same position after being spotted. Move to another part of the room — just do not remain in the same pocket of space.

Diamond to Champion — Consistency

Refine everything. Build connections with players at your level to reduce the variance that loses you games. Minimise chatter and speak only when it is relevant to the round. At this level especially, you cannot coast.

The goal is no longer to improve your aim. It is to eliminate mistakes, master consistency, and outthink the other team.

At this rank you do not lose because of your aim. You lose because of your decision-making.

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This chapter is from The Principles of Competitive Siege, a free guide by Szhutsen K. Liang. SiegeIQ puts the same thinking on your own clips: upload a round and get a breakdown of what actually went wrong. Try it free.

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