SiegeIQ / The Principles of Competitive Siege / Chapter 17
Part V · Gunplay and Combat

17. The Theory of Pushing and Holding

Defending

First, establish a common site setup with your team, and agree on which holes and lines of sight you are holding. If you made a rotate into Elbow on Oregon Basement, someone needs to be holding it. Someone needs eyes on Freezer.

Where you hold depends primarily on where the push is happening and whether they are coming from anywhere else.

Attacking

Droning is what identifies the gap in a site. You are looking for the weakest link — the area with the least utility, where they have nothing to answer a push with.

The rock-paper-scissors of Siege: a fast push beats a default setup, a default setup beats a slow push, and a slow, disciplined defence beats a rush.

Information and Communication

This chapter is from The Principles of Competitive Siege, a free guide by Szhutsen K. Liang. SiegeIQ puts the same thinking on your own clips: upload a round and get a breakdown of what actually went wrong. Try it free.

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